AI Insights · Timothy · October 2021
Top 5 Hack and Slash Apps in Sweden for Q3 2021: Unified Platform Performance
Discover the performance trends of the top 5 Hack and Slash apps in Sweden during Q3 2021, including weekly downloads, revenue, and active users.
During Q3 2021, the top 5 Hack and Slash apps on the unified platform in Sweden displayed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed breakdown of their performance.
MARVEL Future Fight from Netmarble Corporation saw its weekly revenue peak at approximately $1.3K in early August before experiencing fluctuations, ending the quarter at around $900. Weekly downloads for the game showed a decline from 230 in late June to just 90 by the end of September. Active users also saw a downward trend from 2.7K to 2.1K over the quarter.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. witnessed significant revenue spikes, particularly in mid-August, reaching as high as $6.2K, before stabilizing around $2.7K at the end of September. Download numbers were relatively stable, fluctuating between 130 and 270 throughout the quarter. Active users slightly decreased from 1.4K to 1.2K.
Punishing: Gray Raven from KURO TECHNOLOGY (HONG KONG) CO., LIMITED experienced its highest weekly revenue of $4.8K in mid-July, which then declined to approximately $500 by the end of September. Downloads dropped significantly from 764 at launch to just 60 by the end of the quarter. Active users also decreased from 530 to 324 over the same period.
Disney Mirrorverse by Kabam Games, Inc. saw a steady increase in revenue, peaking at $405 in late July before a gradual decline to $88 by the end of September. Downloads started strong at 92 in late June, reaching a peak of 377 in early August, before plummeting to around 10 by the end of September. Active users followed a similar trend, peaking at 665 in early August and declining to 271 by the quarter's end.
Finally, Shadow Knight Ninja Games RPG from Fansipan Limited maintained a relatively steady performance. Weekly revenue fluctuated modestly, peaking at $64 in late June before ending the quarter at $41. Downloads remained consistent, ranging between 58 and 132. Active users also showed stability, with numbers around the 200 mark throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.